This paper introduces how to develop a set of Particles system Application Programmer Interface (API) which can be used to simulate dynamic scene in VR system as a module.
该文描述了一套粒子系统应用程序接口(API)的设计,并将其作为一个模块应用于虚拟现实系统的动态场景模拟中。
This paper introduces how to develop a set of Particles system Application Programmer Interface (API) which can be used to simulate dynamic scene in VR system as a module.
该文描述了一套粒子系统应用程序接口(API)的设计,并将其作为一个模块应用于虚拟现实系统的动态场景模拟中。
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