Post tutorial: Write, reproduced on the TRS game tutorial, repairer, production line tutorial for the excellent tutorial, this site will give prestige award.
⑤发表教程:撰写、转载关于TRS游戏教程、造车、线路制作教程,对于优秀的教程,本站将给予威望奖励。
Download the DB2 business game database file from the Downloads section of this tutorial.
从本教程的下载一节下载DB 2“大富翁”游戏数据库文件。
You can try and play the game without completing the tutorial series.
如果没有完成该系列教程的学习,也可以尝试这个游戏。
If you have difficulties with a particular stage in the game, you may find it helpful to review the related chapters in the tutorial series.
如果在游戏的某一阶段中遇到困难,可以回顾这个系列教程中的相关章节,这样对您会有所帮助。
This tutorial introduces new users of IBM DB2 to relational database concepts through a fun and interactive game called The DB2 Detective Game.
本教程通过一个有趣的交互式游戏向IBMDB2 的新用户介绍关系数据库概念,该游戏称为 DB2侦探游戏。
The questions, topics, and prerequisites for each stage of the game are listed in this tutorial to serve as a reference.
本教程列出了游戏中每一阶段的问题、主题和先决条件,以供参考。
This game was developed to help you use the skills built with the "SQL and XQuery tutorial for IBM DB2" tutorial series.
这个游戏是为了帮助您应用在“DB 2SQL与XQuery教程”系列中掌握的技能而设计的。
This tutorial explains how to conduct Sametime chats from within the Second Life game and vice versa.
本教程介绍了如何在SecondLife游戏中进行Sametime聊天,反之亦然。
This tutorial introduces new users of IBM Informix 11 to relational database concepts through a fun and interactive game called The Informix Detective game.
本教程通过一个有趣的交互式游戏InformixDetectiveGame向IBM Informix11新用户介绍关系数据库概念。
This tutorial will help you understand and apply all aspects of creating high quality PBR game assets!
本教程将帮助你理解和适用于所有方面的高质量的游戏资产创造的P BR。
Where can I find good Sprite-Kit tutorial and sample game project? Searched in Google but not getting any sample game. Wish to get some API reference also.
我在哪里可以找到好的精灵盒教程和示例游戏项目?在谷歌搜索但没有得到任何样品的游戏。还希望得到一些API参考。
Once you've explored a bit of what Made in ore has to offer, you can play a tutorial that walks you through the creation of a complete game.
一旦你察觉到《俺制造》所提供的东西,你就能玩一个指南,指南的内容是让你玩通过一个创造好的完整的游戏。
Each of these is used to modify different parts of the base game, and for this tutorial we'll be focusing on the Level Editor.
每个工具用于修改游戏不同的部分,在这个教程中,我们主要讲地图编辑器。
An accessible game for everybody, thanks to extensive tutorial missions and multi-touch gameplay, ideal for strategy games.
为方便大家游戏,丰富的教学任务和多点触摸游戏,战略游戏为理想的感谢。
If you are a seasoned graphic artist or just a beginner this tutorial series teaches you how to use the beginner tools and concepts to create usable game assets.
如果你是一位经验丰富的图形艺术家或只是一个初学者本教程系列教你如何使用初学者工具和概念,以创建可用的游戏资产。
In this tutorial you will learn how top create the mood paintings that can be used as Video Game concept art design as well as Movie key visualisation.
在本教程中,您将学习如何顶部创建的情绪画,可以用作视频游戏概念艺术设计以及电影键可视化。
Triggers are useful for triggering other events in your game, like cutscenes, automatic door opening, displaying tutorial messages, etc. Use your imagination!
触发器用于触发你游戏中的其他事件,比如过场动画、自动门开启、显示教程信息等等,发挥你的想象力吧!
Fixed tutorial objectives' completed 'state persisting between different new games in a single game session.
固定的教程目标“完成”的状态,坚持在不同的新游戏在一个单一的游戏会话。
Where can I find good Sprite-Kit tutorial and sample game project?
我在哪里可以找到好的精灵盒教程和示例游戏项目?
Whereas a game that requires you to read a manual, go through a long tutorial or is constantly making you figure out new things can be considered a complex game.
相对比来说,如果某款游戏需要你读一些指南,浏览长篇说明手册或者是经常要你理解某些新东西,那么它就是复杂的游戏。
This tutorial shows you how to create a basic character rig for a game or background character in just a few clicks.
本教程介绍如何创建在短短点击一个游戏或背景字符一个基本的角色装备。
Once you selected your character's profession, race, gender, and appearance, a brief tutorial followed that showed the basic mechanics of the game.
当你决定了人物的职业、种族、性别和相貌,系统会给你基础技巧的指导。
The tutorial map is a fairly safe place, so you can experiment and get a feel for the game.
补习地图是一个比较安全的地方,这样你就可以实验,并给人一种感觉游戏。
You play the game as Sonic and travel to seven fantasy worlds (plus one tutorial world).
你将在游戏中扮演索尼克,在七大神秘世界里奔波(还再加一个“指南世界”)。
During your game playing, maybe you would start off in a tutorial like environment which is quite hard to understand at times.
在您玩游戏,也许你会开始喜欢在教程的环境,是相当令人费解,有时。
How do you create a single tutorial system that accounts for 100% of players of your game when there are different personas, different styles of learning and processing information?
当游戏中占比100%的玩家有不同的人物模型,不同类型的学习和处理信息的方式,这时候你怎么去创建一个单一的教程指导?
How do you create a single tutorial system that accounts for 100% of players of your game when there are different personas, different styles of learning and processing information?
当游戏中占比100%的玩家有不同的人物模型,不同类型的学习和处理信息的方式,这时候你怎么去创建一个单一的教程指导?
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