An algorithm for image warping with local constraints is presented.
提出了一个基于局部约束的图像变形算法。
At last image warping technique based on contour is simply expounded.
最后简单地讲述了基于轮廓的图象变形技术。
An image warping method is implemented, which generates control point grid by uneven distance interpolation.
构建了一种基于不等距的可变性插值算法生成控制点网格的图象变形方法。
Then combining these properties with the 3d image warping technique, a new way to synthesize novel views when camera rotates around its optical center was proposed.
然后根据这些性质结合三维图像变换技术给出了一种摄像机绕光心旋转时新视图的合成方法。
Image warping is one of the popular approaches in computer animation and using this technology we can change a given image into its warping image by some user defined features.
图像变形是计算机动画中常用的方法之一,通过该项技术用户只需指定待处理图像上的某些变化特征就可以得到他们所期望的变形效果。
Through warping to the matrix of image rotation in common, provide the course of deriving of realizing image rotation based on shear principle.
通过对通用的图像旋转矩阵作变换处理,给出了基于错切原理实现图像旋转的推导过程。
Without increasing the complexity of previous warping method, this algorithm greatly reduces the computation required in image synthesis from multiple reference images.
算法在不增加原有图像映射算法复杂度的基础上,大大降低了原有多幅图像合成算法的计算量。
Third, Shearing the data and bilinear interposed value resample, then image composition to produce the middle image. And last, projecting the middle image, and warping to produce the final image.
经过错切和二线性插值重采样,再进行图像合成生成中间图像:对中间图像进行投影变形生成结果图像。
Third, Shearing the data and bilinear interposed value resample, then image composition to produce the middle image. And last, projecting the middle image, and warping to produce the final image.
经过错切和二线性插值重采样,再进行图像合成生成中间图像:对中间图像进行投影变形生成结果图像。
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