You should try using Key Bindings.
你应该试着用键绑定。
Key bindings menu should work properly now.
键绑定的菜单应该正常工作了。
You need to create the key bindings with a context for selector.
你需要创建为选择器的上下文的键绑定。
Provides code that enables you to view the existing key bindings.
提供可以用于查看现有键绑定的代码。
The environment setting named LESSKEY points to a file of key bindings.
名为LESSKEY的环境设置指向一个密匙绑定文件。
Demonstrates how to add new key bindings while preserving existing ones.
演示如何添加新的键绑定同时保留现有的键绑定。
For example, using the emacs editing mode, the following key bindings are in effect.
例如,使用emacs编辑模式,以下键绑定将生效。
The ship slots ICONS now update with the correct key bindings if the bindings have been changed.
舰船槽位图表现在回正确随快捷键绑定更新。
All new key bindings module with additional support for joysticks, mouse buttons, and other hardware.
所有新的关键绑定模块额外支援游戏摇杆,滑鼠按钮,以及其他硬体。
To edit the command you've found, use the cursor keys (or key bindings) to move to the point you want to edit.
若要编辑您找到的命令,可以使用光标键(或键绑定)来移动到您希望编辑的位置。
Key bindings, macros, and many UI settings are now stored on the server and will be available wherever you play.
按键绑定,宏和许多UI设定现在存储在服务器端,无论你在哪里玩都能读取。
You can use key bindings to customize the behavior of less, say, to match the behavior of another pager or editor.
可以使用密匙绑定来定制less的行为,比如,匹配另一个页面或编辑器的行为。
Added control mapping support in-game for better control over key bindings. Menu is in 'Controls' TAB of the options menu.
添加控制映射支持在游戏中更好地控制键绑定。菜单在“控制”选项卡中的选项菜单。
This makes it easy to change resolution, color depth, key bindings, sound support options, or even the game that gets loaded.
这样就可以很容易地改变分辨率、颜色位深、键设置、声音支持选项等等,甚至是在游戏已经加载了以后。
Linux systems usually do a better job with getting the key bindings right, though part of that depends on which window manager you use.
Linux系统通常对关键值绑定有更好的支持,但在一定程度上依赖于您所使用的窗口管理器。
Toggles the 'frame stack' window, which displays the stack of visible frames under the mouse pointer. (There are also key bindings for this).
切换“窗口堆栈”窗口,该窗口指代当前鼠标指针下的可见窗口。(这个功能也有一些按键绑定)
Key bindings menu should work properly now. That also should fix some issues when users were unable to click on anything even in the Main menu.
键绑定的菜单应该正常工作了。那也要解决一些问题时,用户无法点击任何在主菜单。
In any case, you can add and remove keys (on the left side of the editor) and create or change the bindings of any key, as well as remove a binding (on the right side of the editor).
在任何情况下,您都可以添加和删除键(编辑器左侧),以及创建或更改任何键的绑定关系(编辑器右侧)。
You can add new keys and remove keys (in the upper table), and create or change the bindings of any key, as well as remove a binding (in the lower table).
您可以(在上方的表中)添加新键并移除已有的键,创建或更改任意键的绑定,以及(在下方的表中)移除一个绑定。
The data binding implementation is a key part of the JMS custom bindings.
数据绑定的实现是JMS自定义绑定的关键部分。
The key or controller button for the emote wheel may require the reset of the key-bindings to show up correctly.
关键还是对于动作轮控制器按钮可能需要绑定按键复位正确显示。
The reset button can be found in the key-bindings menu in the options.
复位按钮可以在选项中的键绑定菜单中找到。
Virtualization — the replacement of static bindings between program elements with bindings that can be changed during operation — is a key to malleability.
虚拟化——将程序元素间的静态绑定替换为可以在操作期间更改的绑定,这是延展性的一个关键方面。
Virtualization — the replacement of static bindings between program elements with bindings that can be changed during operation — is a key to malleability.
虚拟化——将程序元素间的静态绑定替换为可以在操作期间更改的绑定,这是延展性的一个关键方面。
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