• Decreased throwing axe melee damage and number.

    减少了肉搏威力数量。

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  • Effect:Rebukes your opponent, increasing melee damage by 255 and stunning for 2 seconds.

    训斥对手增加肉搏(物理)伤害255点,打2

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  • Fire Shield: Applies a damage shield returning 50% of melee damage dealt back upon the damage dealer.

    烈火盾牌应用盾牌伤害返回50%近战伤害到袭击者身上

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  • Use: Increases armor by 500, and heals 35 damage every time you take ranged or melee damage for 20 SEC.

    使用增加500甲,在受到远程近距攻击时治疗35伤害持续20秒。

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  • When it's used, a creature that does 20 or less melee damage is essentially out of the fight for a round.

    使用,该生物近战伤害20点以下时几乎会停止战斗一轮。

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  • Lord Marrowgar will now do significantly less melee damage in both the 10 player normal and 10 player heroic difficulty.

    玛洛加尔领主10普通10英雄难度下的近战伤害显著降低

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  • Your hero deals 1 melee damage to target hero or ally. If you targeted a hero, you may interrupt an ability card played by its controller.

    那张技能的效果翻译是“我方英雄目标英雄生物造成一点伤害如果的的是英雄,那麽你可以中断一张那位英雄的拥有者所使用的技能

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  • We'd start by casting an enhancement spell that increased our melee damage, then we'd draw monsters out with a few lightning bolts from afar.

    战斗前施放增强自身战斗伤害法术然后远处释放闪电怪物引来。

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  • On a melee hero, this is decent regen and base damage, but not great, because it gives no HP, and no fast regen.

    对于近战英雄良好的回复基础攻击但是不是很好因为不能提供HP以及更快的的回复速度。

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  • Aspect of the viper changed to - the hunter takes on the aspect of the viper, causing ranged and melee attacks to regenerate mana but reducing your total damage done by 50%.

    毒蛇守护”修改猎人获得毒蛇守护,使远程近战攻击能够恢复法力降低伤害50%。

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  • Player takes double damage from melee attacks of demons when having immunity to curses.

    玩家在对恶魔攻击需要恶魔的攻击加倍伤害

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  • Focused Fury: At low health become immune to Fellowship Maneuvers and increase attack speed and damage from melee and ranged skills by 50%.

    怒火集中:地生命值状态下护戒队联合技免疫提升攻击速度,增加伤害,扩大技能攻击范围50%。

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  • I do think there is a melee disadvantage, and I do think rogues are probably not quite doing the damage they should in ideal situations.

    认为存在近战的输出劣势而且我认为盗贼在某些场合伤害表现不如人意

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  • Equip: Each time you deal melee or ranged damage to an opponent, you gain 17 attack power for the next 10 SEC, stacking up to 20 times.

    装备每当给目标造成近战或者远程伤害都会获取17点攻击强度,这个效果持续10,最多可以叠加20层。

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  • It is important in all aspects of melee combat but especially for inflicting damage.

    对于近身战斗如此重要尤其是计算伤害时候。

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  • Level 1 - Gives a 6% chance that melee attackers will be stunned for 1.2 seconds and take 25 damage.

    一级-对山岭巨人进行近身攻击的单位6%的几率受到25点的伤害,晕眩1.2

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  • Level 2 - Gives a 12% chance that melee attackers will be stunned for 1.2 seconds and take 35 damage.

    二级-对山岭巨人进行近身攻击的单位12%的几率受到35点的伤害,晕眩1.2

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  • Level 4 - Gives a 24% chance that melee attackers will be stunned for 1.2 seconds and take 55 damage.

    四级-对山岭巨人进行近身攻击的单位24%的几率受到55点的伤害,晕眩1.2

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  • True Form gives Syllabear massive HP in his melee form, and Rabid and Battle Cry give both him and his Bear huge damage temporarily.

    变形术给予德鲁伊近战形态大量生命值,狂猛战斗嚎叫会暂时给予德鲁伊和熊灵大量的伤害

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  • Akali's melee attacks against a marked target will trigger and consume the mark to cause additional damage and restore energy.

    如果她攻击带有印记单位,那么印记就会触发造成魔法伤害恢复能量值

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  • Seal of the Crusader now increases Melee and Spell haste by 20% and no longer reduces the damage done.

    十字军圣提高武器法术速度20%,而且不再减少你所能造成伤害。

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  • Additional effects from their melee attacks will still trigger on a hit, but no regular damage is dealt.

    附加近战攻击的额外效应仍然触发原本的伤害不会产生

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  • By then your ranging units can do heavy damage before the zerglings or any other melee unit is able to reach your units.

    然后远程单位就可以对方绕过之前对对方造成足够重大的伤害

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  • It now reduces all damage taken by 30% and gives your successful melee attacks a chance to regenerate mana equal to 30% of your attack power.

    现在它降低你受到所有伤害30%,同时让所有成功命中攻击机会你回复法力,回复量相当于你攻击强度的30%。

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  • Spiked Carapace - The Crypt Lord forms barbed layers of chitinous armor that increase its defense and return damage to enemy melee attackers.

    外壳-地穴领主用一有刺外壳覆盖自己提高自己的防御力,并且反弹敌人近身伤害

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  • Molten Armor - Rank 1 Requires Level 62 630 Mana Instant cast Causes 60 to 90 Fire damage when hit and reduces the chance you are critically hit by melee attacks and spells by 10%.

    熔铸装甲等级1要求62消耗法力630瞬发法术击中目标造成6090的点火焰伤害并且降低物理法术伤害致命一几率10%。

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  • Damage Shield Rank 2 Whenever you take damage from or block a melee attack you cause damage equal to 20% of your block value.

    任何受到伤害或者攻击时,你制造等于20%格伤害。

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  • Damage Shield Rank 2 Whenever you take damage from or block a melee attack you cause damage equal to 20% of your block value.

    任何受到伤害或者攻击时,你制造等于20%格伤害。

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