• Which memory area should we create these objects in?

    我们应该哪个存储区域创建这些对象?

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  • This memory area is not anonymous .

    因此,数据段的内存区域不是匿名的 。

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  • This memory area is not anonymous.

    存储是不是匿名的。

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  • Put checks in for thread type and memory area.

    设定线程类型存储区验证

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  • FCM buffers are allocated from this memory area.

    而FCM缓冲区也是内存区域分配的。

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  • But which memory area should we create these objects in?

    哪个存储区内创建这些对象呢?

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  • For memory management RTSJ USES the concept of a memory area.

    对于内存管理RTS J用到了一个“内存域”概念

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  • DB2 needs a contiguous address space for the Shared memory area.

    DB 2需要一个连续地址空间作为共享内存区域。

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  • The BSS memory area is anonymous: it does not map any file.

    BSS内存区域匿名的:映射任何文件

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  • All threads have an initial memory area that's used for the thread's lifetime.

    所有线程都有一个初始存储,将线程生命周期中使用

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  • When DB2 pulls data from disks, it places the data in a DB2 Shared memory area.

    dB2磁盘数据时,数据放在一个DB2共享内存区域中。

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  • Prior to finalizing the memory area, the finalizing thread may have acquired locks.

    终结内存区域之前,终结线程可能获取了锁。

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  • Draw function copies the source pixel memory area into the destination memory area.

    绘制函数像素内存复制目标内存区。

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  • By using primitive values on the stack, we can do work without using the current memory area.

    通过使用原始我们就可以使用当前存储区的前提下完成工作

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  • The SGA is a Shared memory area that contains data and control information for the instance.

    SGA一个共享内存区域包括实例数据控制信息

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  • The grid technology is playing the huge role in the high performance memory area of technology.

    网格技术高性能存储技术领域发挥巨大的作用

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  • Storage test: Study how the memory was stored either in the resident memory area or on the disk.

    存储测试研究物理内存虚拟内存存储情况。

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  • Internally, it starts a short-lived RealtimeThread in the supplied memory area to execute the Runnable.

    在内部在所提供存储区内启动一个短期RealtimeThread,从而执行Runnable。

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  • A private memory area within the SPU called the local store (the size of this area on the PS3 is 256k).

    SPU中的一个私有内存区域称为本地存储(PS 3这个区域大小256k)。

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  • Objects allocated in the immortal memory area are accessible to all threads and are never collected.

    分配不朽内存中的对象可以被所有线程访问并且从来不会被收集。

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  • More rules define when the objects in a scope memory are finalized and when the memory area can be reused.

    更多规则定义作用域内存中的对象何时终结以及何时可以重用内存区域

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  • Memory allocated to a memory area Each memory area created by an application is allocated with a requested size.

    分配内存区域的内存应用程序创建每个内存区域会被分配所申请的内存大小。

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  • To ensure the integrity of the heap and the immortal memory area, the RTSJ defines rules for using scoped memory.

    确保不朽内存区域完整性RTSJ定义了使用作用域内存的规则

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  • One purpose of the shared memory area is to act as a buffer, minimizing the necessity for further reads from disk.

    共享内存区域一个作用充当缓冲区以减少对磁盘读操作

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  • It will also allocate a private memory area called PGA, where it stores what is private to the process and to the session.

    数据库为服务器进程分配私有内存空间,这块空间叫做PGA(程序全局),那里存放着私有进程会话信息。

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  • The size of the private sort memory area is unrestricted. The SHEAPTHRES parameter is applied differently for private and shared sorts

    私有排序内存区的大小不受限制

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  • The paper introduces five memory areas in C/C++ memory image, and free memory area is compared with stack and outer variable area.

    本文介绍C/C++内存映象中的五个区域,将自由存储全局变量空间进行对比,结合具体实例,详细阐述了自由存储区的优势和访问方法。

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  • In the existing architecture we modified, the dumb.c draw function copies the source pixel memory area into the destination memory area.

    修改后的体系结构中,dumb . c绘制函数像素内存复制目标内存区。

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  • All UNIX-like systems support user processes; each process has its own separate memory area, normally untouchable by other processes.

    所有类- Unix系统支持用户进程每个进程自己内存空间(其他进程通常无法访问)。

    youdao

  • All UNIX-like systems support user processes; each process has its own separate memory area, normally untouchable by other processes.

    所有类- Unix系统支持用户进程每个进程自己内存空间(其他进程通常无法访问)。

    youdao

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