• By using view Angle based error metrics, it transformed the screen projection of static error into the view Angle with respect to the viewpoint.

    算法采用基于视角误差度量方法静态误差屏幕上投影转换为误差相对视点的夹角

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  • Orthography of the view is based on the projection plane projection parts are the graphics.

    视图正投影法即零件向投影面投影得到图形。

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  • Projection direction and the corresponding projection plane according to the location of different view points-based view, top view and left view and so on.

    投影方向相应投影面位置不同视图分为主视图、俯视图和视图

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  • Projection direction and the corresponding projection plane according to the location of different view points-based view, top view and left view and so on.

    投影方向相应投影面位置不同视图分为主视图、俯视图和视图

    youdao

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