Doubled the Ranged Damage of the Death Jesters.
双倍范围伤害的死亡小丑。
Its ranged damage is 10 points of pure fire, allowing it to ignore damage reduction.
牠的远距伤害是纯正的10点火伤,让牠可以忽略降低伤害的效应。
Equip: Each time you deal melee or ranged damage to an opponent, you gain 17 attack power for the next 10 SEC, stacking up to 20 times.
装备:每当你给目标造成近战或者远程伤害,都会获取17点攻击强度,这个效果持续10秒,最多可以叠加20层。
Overall Disadvantages: Takes most damage, usually dies the most, hard to escape an enemy, hard to take down large groups of MOBS, weak vs ranged MOBS, lower magical ability.
总体劣势:承受最高的伤害,容易挂,很难避开某个敌人,很难打倒大群怪物,和远程攻击怪物作战时处下风,魔法能力低。
Aspect of the viper changed to - the hunter takes on the aspect of the viper, causing ranged and melee attacks to regenerate mana but reducing your total damage done by 50%.
“毒蛇守护”修改为:猎人获得毒蛇守护,使远程和近战攻击能够恢复法力,但降低你的伤害50%。
Focused Fury: At low health become immune to Fellowship Maneuvers and increase attack speed and damage from melee and ranged skills by 50%.
怒火集中:在地生命值状态下对护戒队联合技免疫,提升攻击速度,增加近身伤害,扩大技能攻击范围50%。
If you have Ranged Weapon Specialization, or a slayer talent you'd like to consider, multiply each damage total by the % the talent adds.
如果你已有了远程武器专精,或正在考虑是否要加修此天赋,它能依据投入的天赋点按百分比增加每次总体伤害。
What makes ranged characters feared is their ability to deal damage to their targets before them even reaching you.
远程攻击角色让人畏惧的地方在于他们在目标接近之前造成伤害的能力。
The best method, therefore, for calculating what your DPS will be given a gear or talent change, is to be able to predict with certainty your paper doll ranged attack speed and damage spread.
因此,计算由装备与天赋改变对于DPS变化的最好方法,将能准确地预测状态系统中的远程攻击速度与伤害差异。
Counterattack: Damage increased by 20%, and now also scales with your Ranged attack Power.
反击:伤害增加20%且受到你的远程攻击强度影响。
Use: Increases armor by 500, and heals 35 damage every time you take ranged or melee damage for 20 SEC.
使用:增加500护甲,在你每受到远程或近距攻击时,治疗35的伤害,持续20秒。
Fixed bonus to Demon damage modifier to work with ranged weapons.
对用工作恶魔损坏修改者固定的补贴射程武器。
Fixed bonus to Demon damage modifier to work with ranged weapons.
对用工作恶魔损坏修改者固定的补贴射程武器。
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