In-house tools, in conjunction with Maya 3d animating software, allow filmmakers to compose-and see how the scene will play out-in real time in the stereo-preview window.
电影制作者将内部软件与Maya三维动画软件相结合,通过它们来组合画面,在实时立体预览窗口观看场景的拍摄效果。
Especially, aiming at the question of dealing with big scene 3d simulation models in real time with 3d simulation engine, it brought forward the method of dynamic loading 3d model.
特别是针对3维仿真引擎实时处理大场景海量3维模型数据的难点问题,提出了3维模型动态加载方法。
Models at multiple level of detail are widely used in real time rendering of complex 3d scene, flight simulator, 3d animation, interactive visualization, and virtual reality.
它可用在复杂3d场景快速绘制、飞行模拟器、3d动画、交互式可视化和虚拟现实等应用系统中。
We achieved real-time rendering of 3D character models and walk-through of characters in a 3D scene.
实现了水墨效果的3D角色在3D水墨效果场景中的实时漫游。
It utilizes 3d virtual scene made by computers as background and combines it with the foreground images of actors in studio in real time.
这项技术把计算机制作的虚拟三维场景作为背景,并与电视摄像机拍摄的演员图象复合起来作图象输出。
Through simple modeling, multiple mapping ways and import 3d model to describe large-scale indoor environment, this paper presents a practical, real-time virtual scene construction system.
本系统通过简单的建模、多种贴图方式以及导入3d模型来近似地描述大型环境,具有较强的实用性、较好的实时性和显示效果。
Through simple modeling, multiple mapping ways and import 3d model to describe large-scale indoor environment, this paper presents a practical, real-time virtual scene construction system.
本系统通过简单的建模、多种贴图方式以及导入3d模型来近似地描述大型环境,具有较强的实用性、较好的实时性和显示效果。
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