• How can we get the Syntax Tree of a specific compiler?

    我们怎样才能把一个特定编译器的语法树?

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  • The first pass of the compiler turns this into a syntax tree.

    编译器的首个编译过程会将其编译成语法树。

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  • The syntax tree consists of syntax nodes, tokens, and trivia.

    语法树是由语法节点、令牌和一些琐碎的内容(trivia)组成的。

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  • Use the abstract syntax tree when you cannot use Eclipse markers.

    当您不能使用Eclipse标记时可以使用抽象语法树。

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  • An abstract syntax tree is an expression represented as a collection of objects.

    抽象语法树是一个表示为对象集合的表达式。

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  • This time, you will fetch all of the import statements in the abstract syntax tree.

    这一次,您可以读取抽象语法树中的所有导入声明了。

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  • The structure of GCC syntax tree and its functions in compiling are introduced.

    介绍了GCC抽象语法树的结构及在编译过程中的作用。

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  • This method removes the need to manually copy the unchanged portions of the syntax tree.

    这个方法让我们不需要手动复制语法树中没有变更的部分。

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  • The recorder records code in an intermediate format, similar to an Abstract Syntax Tree.

    录制器采用中间格式录制代码,类似于 抽象语法树。

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  • A syntax tree can be created from an entire file or just a loose statement or expression.

    我们可以从完整的文件创建语法树,也可以从松散的声明或者表达式生成它。

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  • Language model; Long distance dependency; dependency syntax tree; Max entropy method.

    语言模型;长距离依赖;依存句法树;最大熵策略!

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  • Changes are made by making copies of the syntax tree, replacing portions as one goes along.

    想要做出改变,我们需要复制语法树,并替换需要变更的部分。

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  • Therefore, executing a bytecode instruction is much faster than visiting a syntax tree node.

    因此,执行字节码指令要比访问语法树节点快得多。

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  • You define a language by defining the structure of its abstract syntax tree, its abstract grammar.

    定义语言就是定义它的抽象句法树,它的抽象文法。

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  • Modifications are made to the syntax tree using a combination of constructors and the ReplaceNode method.

    变更是针对语法树做出的,变更时会使用了构造器和ReplaceNode方法的组合。

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  • This pattern is often reapplied several times through a rule as you dig down through an abstract syntax tree.

    在您沿着抽象语法树深入时,该模式通常会通过一条规则重复应用几次。

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  • Here other techniques such as compiling an abstract syntax tree and resolving variables in closures are discussed.

    在这里,对其它技术(如:编译一个抽象语法树和解析闭包中的变量)也进行了讨论。

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  • The analysis of the abstract syntax tree of the Groovy code, allows us to collect all relevant information we need.

    对于Groovy代码的抽象语法树的分析,可以让我们搜集到我们需要的所有相关信息。

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  • The sample project included with the CTP shows compiler warnings wherever the letter ‘a’ appears in the syntax tree.

    在CTP版本中包含的实例为我们展示了,如何在语法树中出现字母“a”的地方显示警告。

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  • Third, with the syntax tree gone, the interpreter no longer needs to propagate execution state between syntax tree nodes.

    第三,由于不再需要语法树,解释器无需继续在语法树节点间传送执行状态。

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  • For that, you would turn to something quite familiar to compiler aficionados: the JDT's Abstract Syntax Tree (AST) framework.

    因为您会转而使用一些对编译器迷而言十分熟悉的工具:JDT的抽象语法树(Abstract Syntax Tree,AST)框架。

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  • This means any syntax tree can be turned back into source code, an important feature for code generators and refactoring tools.

    这意味着所有语法树都能够转换回源代码,这对于代码生成器和重构工具都是非常重要的功能。

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  • This is not a textual search, it actually strips out variable names and constants and performs comparisons against the syntax tree.

    这并非只是简单的文本搜索,它实际上会提取出变量名和常量名,然后根据语法树进行比较。

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  • Traverses the abstract syntax tree (AST) one or more times, collecting information and checking that the input program makes sense.

    遍历抽象语法树(abstract syntax tree,AST)一次或多次,收集信息并检查输入程序makessense。

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  • I'll note before we go any further that the terms parse tree and abstract syntax tree (or AST) describe very similar grammatical structures.

    在我们继续之前,我要特别提一下,术语解析树和抽象语法树(或ast)描述了非常相似的语法结构。

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  • In IDEA and Eclipse, your code looks like a text view, but the development environment is actually editing the Abstract Syntax Tree (AST).

    在idea和eclipse中,您的代码看上去像一个文本视图,但是开发环境实际上正在编辑AbstractSyntax Tree (ast)。

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  • We analyzed the abstract syntax tree represent of GCC, the optimization on the call-graph, and the approach to the command-line arguments.

    在此基础上,分析了GCC的前端树表示、基于调用图的优化模式、GCC的命令行参数处理机制,并提出了一个跨文件编译模式模型。

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  • The Erlang language (developed by Ericsson) USES a VM to execute Erlang bytecodes and also to interpret Erlang from the source's abstract syntax tree.

    Erlang语言(由Ericsson开发)使用一个VM来执行erlangbytecodes,且通过源的抽象语法树解译erlang。

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  • Quick fixes are provided only with the violating ASTNode (the node from the abstract syntax tree) and the IDocument, which is the resource that holds the node.

    快速修复只与违反ASTNode(来自抽象语法树的节点)以及IDocument,它是含有节点的资源。

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  • It suffices to say here that when this rule eventually runs, a target C++ operation will have been created already in the abstract syntax tree mentioned earlier.

    在这里就可以说明,该规则什么时候起效,在上面提到过的抽象语法树状结构中,已经创建了一个目标 C++操作。

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