• The algorithm first executed the adaptive morphological filtering of fusion to restrain dark noise and texture details of the images.

    该算法对图像进行多结构多尺度自适应形态滤波处理,从而抑制图像的暗噪声和暗纹理细节。

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  • Then normal filtering and texture environment operations are performed using the texture image.

    然后,对纹理图象施加滤波和纹理环境操作。

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  • Point filtering used as a texture magnification or minification filter.

    用作纹理放大或缩小筛选器的点筛选。

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  • It helps the texture look much smoother than filtering alone when it is minified.

    在缩小纹理时,它会比单独的过滤更平滑。

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  • In order to more effectively make use of local features to restore the noise-infected image, a nonlinear filtering algorithm based on local texture direction probability statistic model was proposed.

    为了更有效地利用图像的局部特征恢复被噪声感染的图像,基于图像局部纹理方向概率统计模型,提出一种针对混合噪声的非线性滤波算法。

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  • In principle, this allows us to apply any standard texture recognition algorithm for the task (e. g., the multi-channel Gabor filtering technique).

    原则上,我们可以采用任意一种标准的纹理识别算法(例如:多通道伽柏滤波器方法)。

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  • In principle, this allows us to apply any standard texture recognition algorithm for the task (e. g., the multi-channel Gabor filtering technique).

    原则上,我们可以采用任意一种标准的纹理识别算法(例如:多通道伽柏滤波器方法)。

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