Defensive Stance - This ability will increase the Warrior's armor rating for a period of time.
防御姿态-这个技能在一小段时间内增加战士盔甲的防御等级。
In Battle stance and Berserker stance, all threat from a Warrior is multiplied by 80%. In defensive stance, the multiplier is 130%. With Defiance, it is 145%.
在战斗和狂暴姿态下,所有的仇恨值将会被乘以80%这个系数。在防御姿态下,这个系数变为130%。在如果升了挑畔天赋时,这个系数是145%。
Warriors are the strongest fighters, with skills that concentrate on melee fighting such as shield bash and defensive stance.
战士是最强大的战斗者,具有专为近战格斗而设计的技能,例如盾牌猛击和防御姿势。
While drug makers say recently passed laws giving FDA additional powers to regulate drugs may ease the agency's defensive stance, IMS foresees more warning labels and slower approvals.
药商说最近通过的给予FDA额外的权力调控药物的法律可能会缓和经销商的防御姿态,而IMS公司预测将会出现更多的警告标签和更缓慢的药品批准。
Not that this is the tank forum, but it's a buff to Defensive Stance.
不是这是战车论坛,但是它是对防御的态度一个擦光轮。
You move the slider between a 0-100 range, altering your team's width, defensive stance, pressing etc.
你可以在0到100的范围内移动调节滑动条,以此转变你球队的整体宽度,防守站位,榨取战术等等。
You will find that in defensive stance with defiance, the first hit over 69 damage will score the warrior aggro.
你将会发现,加过挑畔天赋,在防御姿态下,第一个超过69点的伤害将会使怪物转而攻击战士。
You will find that in defensive stance with defiance, the first hit over 69 damage will score the warrior aggro.
你将会发现,加过挑畔天赋,在防御姿态下,第一个超过69点的伤害将会使怪物转而攻击战士。
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