• StarPower is an educational game for ages 12 to 25, designed by R. Garry Shirts for Simulation Training Systems in 1969.

    StarPower是r .Garry Shirts于1969年为Simulation Training Systems(模拟训练系统)设计,适合12至25岁年轻人的一款教育游戏。

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  • As a new educational game, alphabet Train may let children find it easy and funny to learn letters of alphabet.

    作为一款新型的教育游戏产品——字母火车能让孩子们在字母学习中感到轻松和有趣。

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  • Finally, the paper made an educational game level example to verify the above theoretical analysis.

    最后通过一个教育游戏关卡实例的分析和设计对上述的理论分析进行了验证。

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  • Under the guidance of this kind of education idea, the educational game arises at the historic moment.

    在这种教育思想的指导下,教育游戏应运而生。

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  • The educational game is becoming a new study resources balanced with instruction and entertainment gradually.

    教育游戏正逐渐成为兼顾教学与娱乐的新型学习资源。

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  • Chapter 2 defines the concept of educational game in detail, generalizes and summarizes the classification and characteristics of educational game.

    第二章对教育游戏的概念进行了详细的界定,并对教育游戏的分类与特征进行了概括和总结。

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  • The educational game is a new thing produced by the combination of network game and the education and teaching under the rapid developing of computer science and technology.

    教育游戏是在计算机科技迅猛发展的环境下,由网络游戏与教育教学相结合而产生的新事物。

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  • Educational game as an "entertaining" new media, is increasingly becoming a hot issue in the educational research field, has become an important part of educational technology research fields.

    教育游戏作为“寓教于乐”的新媒体,日益成为教育界研究的热点,也成为教育技术研究领域的一个重要组成部分。

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  • This paper deeply studied the design of Educational Game of Historical Theme (EGHT), with the beginning of the theory of game design and binding the characteristic of historical discipline closely.

    论文从游戏设计理论出发,紧密结合历史学科特点,对历史题材教育游戏的设计进行了深入研究。

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  • This paper deeply studied the design of Educational Game of Historical Theme (EGHT), with the beginning of the theory of game design and binding the characteristic of historical discipline closely.

    论文从游戏设计理论出发,紧密结合历史学科特点,对历史题材教育游戏的设计进行了深入研究。

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