• Frame rate up to 10 times faster.

    帧速率最高可达10倍。

    youdao

  • It is important to set the correct frame rate.

    设定正确的帧速率是很重要的。

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  • Adjust the video resolution, size and frame rate for capture.

    调整捕捉的视频分辨率尺寸和帧率。

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  • Whydo I see drops in frame rate? Is it physics or something else?

    为什么游戏帧率下降了?是物理计算还是其他东西引起的?

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  • This seems to match well to the low frame rate of the source video files.

    这看上去非常适合源视频文件的低帧率。

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  • The design method of CMOS high frame rate transient camera is described.

    介绍了CMOS高帧频瞬态摄像机的设计方法。

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  • Of course this acceleration could just be due to the screen capture frame rate.

    当然了,加速度也可能只是屏幕帧速的不同导致的罢了。

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  • More splitting of SWF files occurs, and the frame rate is reduced during capture.

    在截取过程中如果SWF文件分割的越多,每一帧的速率就会越慢。

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  • Your selections determine settings such as bit rate , frame rate , and buffer size .

    您的选择决定了比特率、帧速率和缓冲区大小等设置。

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  • Display the video time, resolution, and frame rate. Depends on OSD setting selected.

    依据设定不同,显示视讯的时间、解析度、祯率。

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  • In addition, the video resolution and frame rate have also been doubled in the free version.

    还有,免费版本的视频解析度以及帧速也提升了两倍之多。

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  • A video camera takes a picture of a scene. It does this at a frame rate of 30 frames per second.

    摄像机每秒钟拍摄30张(帧)图片。

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  • Whenever you add something that impacts the frame rate below 90fps ask whether it's important.

    无论何时添加了影响帧率下降到90帧一下时都要问下这是否很重要。

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  • Figure 6 shows the video setting entries for video bit rate, frame rate, video size, and aspect ratio.

    图6显示了视频比特率、帧速、视频大小和高宽比的视频设置项。

    youdao

  • This drop in frame rate will affect the input response time, and therefore also the player’s reaction time.

    这些偶然发生的帧数会影响到输入的响应时间,继而影响到玩家的反应时间。

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  • This drop in frame rate will affect the input response time, and therefore also the player's reaction time.

    这些偶然发生的帧数会影响到输入的响应时间,继而影响到玩家的反应时间。

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  • Put forward an available method aimed at the requirements of CCD visible light camera with high frame rate.

    针对某高帧频CCD可见光相机的设计要求,提出一种可行的驱动时序设计方法。

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  • A new adaptive frame rate up conversion algorithm and its ASIC design for consumer television are presented.

    提出一种隔行到逐行自适应帧频提升算法和该算法的芯片设计方法。

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  • Therefore, two algorithms are proposed respectively in image interpolation and frame rate up-conversion in this thesis.

    为此,本文分别在图像插值和帧率提升两方面进行了研究。

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  • Added graphic Settings to the options screen. Automatic setting will choose the optimum setting based off of frame rate.

    增加了图形设置的选项屏幕。自动设定将选择最佳设置为基础的帧速率。

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  • You never have to worry about frame rate and other such calculations, because all of these details are abstracted away for you.

    您永远不必担心帧速率和其他计算,因为所有这些细节都已经为您抽象好了。

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  • And besides, the implementation of the game update function is harder than when you use a fixed frame rate, so why use it?

    除此之外,游戏更新函数实现起来比固定帧速率更麻烦。所以为什么还要用它呢?

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  • Select encoding Settings for your content. Your selections determine Settings such as bit rate, frame rate, and buffer size.

    为内容选择编码设置。您的选择决定了比特率、帧速率和缓冲区大小等设置。

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  • The processing between frames can be significant, and one has to strike a balance so that the frame rate does not drop too low.

    帧之间的处理可以显着,其中一人曾取得一个平衡,使帧率没有下降得太低了。

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  • Note also that you slow the frame rate down to one frame per second (because that's the frequency at which updates naturally occur).

    还请注意我们已经将画面速度减慢为每秒1个画面(因为这也是更新自然发生的频率)。

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  • But a slow frame rate shouldn't interfere with the updating of the game. The way to achieve this is by using the following game loop.

    而一个低的帧速率不应该妨碍游戏的更新。

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  • The input bit rate and the output frame rate of video decoder is fix, so a Rate Buffer is needed to balance this rate difference.

    而经解码后显示的侦速率是恒定的,这就要求在解码端有一个缓冲器来实现输入码率与输出码率间的过渡。

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  • The standard includes the use of XML in areas such as packaging, file format, frame rate and timing, composition playlists, and packing lists.

    标准涵盖了XML在包装、文件格式、帧率和调速、编辑播放列表和包装清单等方面的使用。

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  • This article discusses the modified frame rate control algorithm based on TMN11 and the modified macroblock-layer rate control algorithm.

    论文重点讨论了无线网络中基于TMN11的改进型帧率控制算法及改进型宏块层码率控制算法。

    youdao

  • This article discusses the modified frame rate control algorithm based on TMN11 and the modified macroblock-layer rate control algorithm.

    论文重点讨论了无线网络中基于TMN11的改进型帧率控制算法及改进型宏块层码率控制算法。

    youdao

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