• Almost any game you play has some kind of randomness or pseudorandomness which means that things change overtime somewhat unpredictably.

    大多数你所玩过的游戏都有某种,随机数或者伪随机数,这就意味着每个事件都存在不可预测性。

    哈佛公开课 - 计算机科学课程节选

  • But, you know, then it sort of... you get paid overtime,

    但是,你知道,你会领取加班费用,

    电脑图片的魅力 - SpeakingMax英语口语达人

  • So we expect overtime for there to be much more collaborations and potentially much more innovation.

    我们期待今后,有更多的教学合作,和更多的潜在的创新。

    麻省理工公开课 - 媒体、教育、市场课程节选

  • You should acquire overtime this instinctive aversion to just code or programs that just look ugly because things that look ugly generally are not easy to maintain.

    对于代码和程序你会有一种本能的讨厌,这是因为这些代码和程序看起来很丑陋,并且不容易维护。

    哈佛公开课 - 计算机科学课程节选

  • Nothing rules out the possibility that having the very same body is the key to being the very same person overtime.

    一直以来,都没有依据去排除,同样的肉体是成为同一个人的关键,这个观点成立的可能。

    耶鲁公开课 - 死亡课程节选

  • overtime you constantly and gradually lose your hearing and it cannot come back.

    逐渐丧失了的听力,你很难有复聪的机会。

    斯坦福公开课 - 7个颠覆你思想的演讲课程节选

  • This is how Milton's mind is working overtime here.

    没有什么好担心的。

    耶鲁公开课 - 弥尔顿课程节选

  • So it's this interesting scenario where it's probably hit or miss, certainly early on and as one of the clips they are indicated, these are the kinds of things where computers ideally have to learn overtime.

    因此,这是一个有意思的事情,因为它有可能是投其所好或者不对其胃口,当然继续,正如其中一个短片所示,这些东西需要计算机,花一些时间去学习。

    哈佛公开课 - 计算机科学课程节选

  • We'll be measuring overtime more about how people are using the site and what their impact may be.

    以后我们将考察,人们是怎样用网站的,以及这个网站带来的影响。

    麻省理工公开课 - 媒体、教育、市场课程节选

  • And this is useful because if you're actually writing a program that's interactive or that you want to change overtime much like you would a game, hopefully, the game is not going to have the bad guys, for instance, always standing in the same place or the rocks or whatever it is falling from the sky in the same place 'cause it would very quickly become a very tedious game.

    这是很有用的,因为如果,写一个交互的程序或者,希望每次游戏都不一样,我们希望,游戏中的坏人物,别老是站在同一个地方或者同一块石头上,或者从天空中同样的位置落下,因为这立刻会使游戏变得乏味。

    哈佛公开课 - 计算机科学课程节选

  • Survive and be sustainable overtime.

    并且可持续的生存下去。

    麻省理工公开课 - 媒体、教育、市场课程节选

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