And will make mistakes. And therefore, you write your programs so that catastrophes don't occur when those mistakes are made.
就是人是很愚蠢的,会犯错误的,因此,你要这样设计你的程序,以达到当犯错误时避免大事故的目的。
you know, sort of young children education programs in the United States catch up to nice countries, like Korea.
美国的一些儿童教育项目也在紧跟一些出色的国家的步伐,比如韩国。
I'm also part of a variety of social service organizations which seek federal funding to carry out their programs.
我还参与了各类社会服务组织,它们寻求获得联邦资金以施行其计划。
And we will show you exactly how you can write programs that actually interact with the user in that way.
我们将给大家示范如何,书写代码以及跟用户交互。
Divide and conquer to make our programs modular so we can write them a little piece at a time and understand them a little piece at a time.
我们把程序分解为模块逐个击破,以便我们能一次写一小段,一次理解一点儿,现在我觉得。
There was a period of time in which, although there were decent, chess-playing programs couldn't beat the best chess-playing humans.
尽管曾一度出现过,强劲的象棋程序,无法战胜顶级人类棋手的情形
I also like computer programs that are simply in that language and seeing the item.
我也喜欢简单运用那种语言的电脑程序,而且你可以很容易地看到各个条目。
Now, people are studying obese subjects because there're weight loss programs, like the one we had, and the subjects are available.
现在人们开始以肥胖者为实验对象,因为有许多减肥的项目,肥胖的实验对象是较容易找到的
The head of my PHD programs actually estimated the average academic journal article is read by seven people.
我博士班的主任估算过,学术期刊上的一篇论文平均只有7人阅读。
And those campuses, that Interfaith Council had a set of internal interfaith discussions and also did a set of external programs like Days of Interfaith Youth Service.
那些大学,跨信仰委员会,拥有一系列内部的跨信仰讨论,还举办一系列外部的项目,例如,跨信仰青年服务日。
Therefore, for simple branching programs, the length of time, the complexity the code, is what we would call constant.
因此,对于简单的分支程序,运行的时间长度,算法的复杂度,也就是我们说的常数。
Before long we'll see that you can actually put things inside those parentheses which make your programs even more useful.
不久之后,你们就可以看到,我们是可以在括号里面加参数的,这些参数可以让你的程序更有用。
Tipping my hand, it seems pretty clear that that seems like the right thing to say about these chess-playing programs.
我先亮出我自己的观点,显而易见,这个问题正好能够,对国际象棋程序做出解释
Said a different way, in the case of the straight-line programs, how long would it take to run a program?
换种说法,在直线式程序里面,运行一个程序要多长时间?
If we're going to write programs, we need at least two things: we need some representation for fundamental data.
如果我们要去写程序,我们需要至少两件事情:,我们需要一些能代表基础数据的东西。
But as part of a more rigorous introduction to understanding how the machines work and writing programs at this lower level.
作为一种,理解电脑工作机制,和在低平台上编程的入门方法。
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