• An optimized shadow volume algorithm was developed to render shadow in large-scale scene.

    为解决大规模场景绘制实时阴影的问题,提出优化的阴影算法

    youdao

  • The key techniques of the rendering of vector data over 3d terrain based on stencil shadow volume algorithm are detailed and the effectiveness of this method is test-proven.

    详细论述了基于模板阴影算法矢量数据绘制关键技术,并通过试验验证方法有效性

    youdao

  • The key techniques of the rendering of vector data over 3d terrain based on stencil shadow volume algorithm are detailed and the effectiveness of this method is test-proven.

    详细论述了基于模板阴影算法矢量数据绘制关键技术,并通过试验验证方法有效性

    youdao

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