In some cases I baked an ambient occlusion map.
在某些情况下,我烘焙一张AO贴图。
Parallax, height, tessellation or ambient occlusion maps will be converted into R8 format.
视差,高度,细分或环境遮蔽贴图将被转换到R8格式。
By turning on the Details mode, the Ambient Occlusion only darkens the indirect illumination in problem-areas, avoiding the traditional global and unpleasant Ambient Occlusion look.
通过打开细节模式,Ambient Occlusion只会对有问题的区域进行间接照明,避开传统的全局照明和看起来不合要求的Ambient Occlusion。
When rendered, the image looks like this. You can notice that those four lights make the scene look flat. Later I'll use an ambient occlusion pass to make small details more visible.
当渲染后,你发现四盏平行光使场景看上去很平,等一会我使用一个环境光阻塞效果来加一点细节。
When rendered, the image looks like this. You can notice that those four lights make the scene look flat. Later I'll use an ambient occlusion pass to make small details more visible.
当渲染后,你发现四盏平行光使场景看上去很平,等一会我使用一个环境光阻塞效果来加一点细节。
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