• Defensive Stance - This ability will increase the Warrior's armor rating for a period of time.

    防御姿态-这个技能在一小段时间内增加战士盔甲的防御等级。

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  • Mocking blow cooldown changed to 1 minute, and can be used in Battle Stance, Defensive Stance.

    惩戒痛击的冷却时间降低为1分钟,可以在战斗姿态和防御姿态中使用。

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  • You move the slider between a 0-100 range, altering your team's width, defensive stance, pressing etc.

    你可以在0到100的范围内移动调节滑动条,以此转变你球队的整体宽度,防守站位,榨取战术等等。

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  • You will find that in defensive stance with defiance, the first hit over 69 damage will score the warrior aggro.

    你将会发现,加过挑畔天赋,在防御姿态下,第一个超过69点的伤害将会使怪物转而攻击战士。

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  • Warriors are the strongest fighters, with skills that concentrate on melee fighting such as shield bash and defensive stance.

    战士是最强大的战斗者,具有专为近战格斗而设计的技能,例如盾牌猛击和防御姿势。

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  • In Battle stance and Berserker stance, all threat from a Warrior is multiplied by 80%. In defensive stance, the multiplier is 130%. With Defiance, it is 145%.

    在战斗和狂暴姿态下,所有的仇恨值将会被乘以80%这个系数。在防御姿态下,这个系数变为130%。在如果升了挑畔天赋时,这个系数是145%。

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  • We couldn't pull it out of Defensive Stance, yet part of what we wanted to do with Shattering Throw was give you another situational reason to shift to Battle Stance.

    我们不能把他从防御姿态中取消,我们也希望破碎投掷限定姿态是让你有切换到战斗姿态的理由。

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  • While drug makers say recently passed laws giving FDA additional powers to regulate drugs may ease the agency's defensive stance, IMS foresees more warning labels and slower approvals.

    药商说最近通过的给予FDA额外的权力调控药物的法律可能会缓和经销商的防御姿态,而IMS公司预测将会出现更多的警告标签和更缓慢的药品批准。

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  • Will cast Overpower in Battle stance, Sunder Armor in Defensive, and Whirlwind in Berserker stance.

    战斗放压制,防御放破甲,狂暴放旋风。

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  • Will cast Overpower in Battle stance, Sunder Armor in Defensive, and Whirlwind in Berserker stance.

    战斗放压制,防御放破甲,狂暴放旋风。

    youdao

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