We are thickening the mesh using the subdivide function and edit it using editable poly.
我们使用细分功能增加匹配度,使用编辑多边形功能编辑建筑。
I used edit mesh smooth selection to lift the terrain a bit next to walls like the snow is kinda climbing up there a bit.
我用编辑选择网顺利解除地形有点像雪墙旁边是有点儿爬上有位。
To define the visibility of the edges, you can apply a Edit Mesh modifier to the object, change to the edge sub-object level and use the Surface Properties tools.
要定义边缘的可见性,您能运用编辑滤网修饰词于对象,变成边缘次级对象水平并且使用表面物产工具。
Add a Edit Mesh modifier to the stack, click on vertices subobject, enable Use Soft Selection.
添加修饰符来编辑网栈,顶点点击子对象,使用软选择。
Add a Edit Mesh modifier to the stack, click on vertices subobject, enable Use Soft Selection.
添加修饰符来编辑网栈,顶点点击子对象,使用软选择。
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