Once the character has been outlined in broad strokes, though, it needs to be integrated into the gameplay.
当一个人物被设计出大体的轮廓的时候,他接下来是需要被融入到游戏世界中的。
This paper discusses two technical problems for font scaling and generating from a kind or curve-outlined Chinese Character Fonts.
本文主要讨论了曲线轮廓字形缩放与还原中两个重要的技术问题。
This paper discusses two technical problems for font scaling and generating from a kind or curve-outlined Chinese Character Fonts.
本文主要讨论了曲线轮廓字形缩放与还原中两个重要的技术问题。
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