• Recall that very basic building block we introduced last week which allowed you to grab a random number between 1 and 10 or 1 or a hundred.

    回想一下我们上周介绍的非常基本的构建块,它允许您获取1到10或1或100之间的随机数。

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  • PHP provides a better random number generator: mt_rand .

    PHP提供了更好的随机数字生成器:mt _ rand 。

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  • Change the salesman ID to rand (0, 999999) to replace the ID with a random number.

    将销售员ID更改为RAND(0,999999),以用随机的数字来替换ID。

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  • Next, I need to author the nonce field, which wraps a random number as an integer.

    下面,需要生成nonce字段,它包装了一个随机数作为一个整数。

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  • Begin by creating a simple gadget that generates a random number between 0 and 100.

    我们先创建一个简单的、能随机生成数字0到100的gadget。

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  • The third parameter would allow us to override JSSE's random number generator (RNG).

    第三个参数允许我们覆盖JSSE的随机数生成器(RNG)。

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  • So, let's say we go ahead and add a mutex that surrounds the random number generator.

    所以,让我们更进一步,在产生随机数的地方加一个互斥量。

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  • In this case, you're using some math functions to create a random number from 0 to 100.

    在本例中,我们用一些数学函数创建0到100之间的一个随机数。

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  • Having done this, you could then go ahead and give each die its own random number generator.

    到了这儿,您就可以回到前面给每个骰子加一个随机数产生器。

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  • Note that the graph assumes that you, like most people, eat a random number of calories per day.

    我们会看到这幅图假定你,像大多数人那样,每天摄入不同数量的卡路里。

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  • Vecna employs its own random number generator to achieve this level of relative chaos in the data.

    Vecna 利用自己的随机数字生成器实现数据的相对混乱级别。

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  • Try thinking of two utterly random nouns and mixing in a random number, and change them often.

    试着想想两个完全无关的名词结合一串无序的阿拉伯数字,而且经常要更改它们。

    youdao

  • The first bean will make a choice, based on a random number, to either call the second bean or not.

    第一个bean将基于一个随机数做出是否调用第二个bean的选择。

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  • The first random number (R1) determines if the claim amount is less than $500 or greater than $500.

    第一个随机数(R1)判定索赔额是否低于 $500。

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  • It then picks a random number in 0, 1, that is, in the interval from zero inclusive to one exclusive.

    然后它会在0,1中取一个随机数,也就是0到1之间包括0但不包括1。

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  • This is a filter that replaces XYZ with a random number less than 611 (that number is arbitrarily chosen).

    这是一个过滤器,它将XY Z替代成小于611(该数字是任意选择的)的随机数。

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  • Salting is a technique in which a random number is generated in order to compute the hash for the password.

    Salting这种技术可以用于生成随机数,并将该随机数用于计算密码的哈希。

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  • UDRs, like random number generators and current date/time functions, are variant and therefore cannot be used.

    和随机数生成程序、当前日期/时间函数一样,UDR通常是变化的,因此不能用于函数索引。

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  • I get a random number between 0 and 89999 inclusively and add 10000 to it to get a number in the desired range.

    我获得0和89999之间的一个随机数,并且加上10000,以获得所需范围内的数字。

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  • Essentially, there's no difference between rolling a six-sided die and picking a random number between 1 and 6.

    实际上,滚动一个六面骰子就是从1到6之间选择一个随机数字。

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  • The module now has a button that retrieves the random number from the server and compares it to your click count.

    模块现在有一个按钮,它用于从服务器中检索随机数并将其与单击次数相比较。

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  • If the user reloads the portlet, the Random number will not change unless the cache expires between two requests.

    如果用户重新加载Portlet,除非两个请求之间缓存过期,否则随机数不会更改。

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  • I find the constructor for the object using reflection and instantiate it providing a random number between 1 and 10.

    我使用反射(reflection)查找这个对象的构造程序,并提供1到10之间的一个随机数字对其实例化。

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  • CwMtx has no built-in random number generator, and there is no class function that fills a matrix with random elements.

    CwMtx没有内置的随机数生成器,也没有用随机元素填充矩阵的类函数。

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  • Here are the specs for our sample application passed down from the "boss" : Create a random number generator RESTful API.

    下面是“老板”交代的关于我们的样例应用程序的具体要求:创建一个随机数字生成器RESTful API。

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  • There may be some situations in which you need a random number that represents a probability (as in, 30 percent or 55 percent).

    您很可能遇到过这样的情况:需要一个随机的数来代表一个概率(比如,30% 或 55%)。

    youdao

  • Uuid is a unique random number that gets generated with uuidgen utility which USES network address information and system time.

    uuid是一个惟一的随机数,是由uuidgen实用程序使用网络地址信息和系统时间生成的。

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  • Before the Rnd function can be called, a call to the Randomize procedure must be made to initialize the random number generator.

    调用Rnd前,必须先调用Randomize过程以初始化随机数字生成器。

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  • A simple approach to this is to just generate a random number when a thread is spawned and prepend that number to all output lines.

    为此,一种简单的方法就是仅在派生某个线程时才生成一个随机数,并将该随机数追加到所有输出行上。

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  • The first line of the output contains the random number of seconds selected for the sleep time, followed by the name of the script.

    输出的第一行包含随机选择的睡眠秒数,然后是脚本的名称。

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