• ILM's renders used cutting edge subsurface scattering techniques to emulate the effect of light passing through such materials.

    工业光魔的渲染使用先进的次表面散射技术模仿光线穿过这些材料的效果。

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  • And there he is. The final model. Created Subsurface Scattering for the face and hands. Now its time to rig and pose the character.

    这就是最终的模型。我给脸部和手部创建了次表面散射。现在是时候绑骨骼和摆姿势了。

    youdao

  • The transition matrix method is extended to study the scattering problem of P, SV waves in half-space with two-dimensional local surface or subsurface irregularity.

    本文将转换矩阵法加以推广,用来求解半空间表面局部不规则区域所引起的P、SV波的散射透射问题。

    youdao

  • Furthermore, the EM scattering of other shaped targets is computed at different size, buried depth, and subsurface medium.

    除此以外,该文还计算了其它形状目标在不同大小、不同埋藏深度、以及不同地层媒质下的电磁散射特征。

    youdao

  • Furthermore, the EM scattering of other shaped targets is computed at different size, buried depth, and subsurface medium.

    除此以外,该文还计算了其它形状目标在不同大小、不同埋藏深度、以及不同地层媒质下的电磁散射特征。

    youdao

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