... 渲染每一帧之前 Pre Render MEL 每一帧的算法 Per-frame algorithm 每一帧上都重新运行 rerun at each frame ...
基于16个网页-相关网页
该算法思想是,统计每一帧中发生碰撞的时隙数,根据碰撞时隙数、帧长度与标签数的关系估计出标签数,然后根据标签数动态调整帧长度的大小。
The algorithm counts the number of collision slots in a frame, then estimates the number of tags according to collision slots and frame length, dynamically adjusts the frame length according to tags.
算法利用人耳的听觉掩蔽效应动态确定每一帧的权值,有选择地增强。
The masking of the auditory system is used to determine the value of each frame dynamically and the enhancement is performed selectively.
应用推荐