Most multiplayer online game engines created for sports, first-person shooter, and racing games can adequately handle 16, 32, or 64 concurrent players.
为运动、第一人称射击和比赛游戏设计的大多数多玩家在线游戏引擎足以处理16、32或64个并发玩家。
Our game angle shows it off, but not to a crazy extent like a first-person shooter does, right?
我们的游戏视角就是要炫耀一下这个游戏,但不会疯狂到像一个第一人称射击游戏,不是吗?
It's called Counter Strike. It's a first person shooter game.
叫《反恐》,是第一角度射击游戏。
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