虚构的特质(make-believe quality) Rieber(1996)把与玩游戏相关的主题(themes)分为以下四种:进步(progress),权力(power),幻想(fantasy),自我(self),四种主题分类如...
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But believe me, it will make an enormous difference to the quality of your life.
但是,相信我,它将使你的生活质量发生巨大的改变。
A product is not quality because it is hard to make and costs a lot of money, as manufacturers typically believe. This is incompetence.
制造商典型的想法是不好的产品是因为生产难度大、成本高,这是不称职的。
We aim to make J2EE-based development processes, technologies and solutions agile. We believe that agile processes improve productivity and quality.
我们的目标是,让基于J2EE的开发过程,技术和方案更加敏捷。我们相信敏捷过程可以改善生产力和质量。
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