This paper presents a motion control algorithm for virtual human based on torque optimization. The algorithm is founded on the use of quaternion, recursive dynamics and optimal control.
本文以四元数、递归动力学和优化控制为基础,提出了一种基于力矩优化的虚拟人运动控制算法。
Of the problems of optimal control, the most important two optimization methods are Pontryagin minimum(or called maximum) principle and Bellman dynamic programming.
在最优控制中,最重要的两种优化方法是庞特里亚金最小值(或称最大值) 原理和贝尔曼动态规划法。
The optimization problem was formulated as a multiple-stage optimal control problem and solved by a forward and backward iteration loop.
整个最优化问题被描述成一个多阶段系统优化控制问题,通过一个向前和向后的迭代循环解决。
应用推荐